Posted on 17 July 2008 by Chris Scott Barr
We already know that the iPhone is turning into quite the gaming platform, with some big titles already in the works, but just how does it stack up to consoles in terms of raw power? According to Sega's president Simon Jeffrey, it's as powerful as the Sega Dreamcast.
Sure, the Dreamcast is around 9 years old, but for a phone to ...
continued »
Posted on 01 July 2008 by Chris Scott Barr
The iPhone is certainly making waves when it comes to the gaming industry. We've already seen one company form with the sole purpose of creating games for the phone. Now we have word that another big player in the industry is pondering the iPhone's gaming potential.
continued »
Posted on 01 July 2008 by Chris Scott Barr
Is the iPhone going to be the next big mobile gaming platform? While I'm definitely excited about the possibilities, I find it tough as an avid gamer to think it will ever replace my DS, or someone else's PSP. Neil Young, formerly of Electronic Arts (not to be confused with the legendary musician) believes so strongly in the iPhone's gaming ...
continued »
Posted on 30 May 2008 by ashoperon
Gaming on the iPhone is going to be huge, game developers just can not keep their hands off of the iPhone, and for good reason. The device has a ton of horsepower, and has already proven it is more than capable of playing games, as well as perform all sorts of other functions. This is a very complex game, and ...
continued »
Posted on 27 May 2008 by ashoperon
If the all touch interface on the iPhone is not your style when it comes to games, then the iControlPad may just be for you. The peripheral enables your iPhone to be in a casing that allows for a PSP like feel. It adds physical buttons to the iPhone for the purpose of playing games. The iControlPad will be providing ...
continued »
Posted on 20 May 2008 by ashoperon
The iPhone is an excellent target for gaming. The device's glorious multi touch display is very intuitive for gaming, and the device has a relatively beefy internal specification sheet. Gaming and the iPhone are no strangers, and that is putting it mildly. Until now though, there have been no real 3D games. Kingdom Lores is out now, and it the ...
continued »
Posted on 16 April 2008 by Chris Davies
While enterprise features such as Exchange support and VPN might make your company IT department tremble with excitement, the rest of us are slyly eyeing up the possibility of arcade-style gaming on the iPhone. Back at the roadmap event, Apple announced it had been working with SEGA to bring Super Monkey Ball to the handset, using the iPhone's accelerometers to guide ...
continued »
Posted on 11 April 2008 by ashoperon
Innaworks has revealed software that has the ability to automatically port Java games to the iPhone and iPod Touch. Innaworks made a beta version of the software available. The demand for Java support on the iPhone and iPod Touch is high, and has been a point that iPhone critics frequently bring up.
continued »
Posted on 07 April 2008 by Chris Davies
It used to be that a mobile device couldn't be taken seriously unless you could run Doom on it; the relentless urge for an upgrade means that now it's a working version of Quake or nothing. Thankfully the iPhone (and iPod Touch) can pass that test, with Quake 3 Arena ported to the handset. Seemingly the work of Canadian game studio HermitWorks (who are ...
continued »
Posted on 01 April 2008 by Chris Davies
Unity Technologies, who produce development tools for 3D web and desktop games, have announced they intend to create an iPhone version of their Unity engine, opening up possibilities of 3D console-quality titles on the Apple handset.
"The Unity engine is the core technology that facilitates visually rich, engaging 3D game play, whether it’s on a traditional desktop, or on the Web ...
continued »
Posted on 14 March 2008 by Staff Editor
Is June here yet? Why? Because I can’t wait to get my sweaty palms on the iPhone 2.0 firmware! According to the press release, iPhone 2.0 will let you move or delete emails in mass. This is one of those features that Apple should have made available out the door when the iPhone was launched. ...
continued »
Posted on 14 March 2008 by Staff Editor
It's almost amusing how things work out sometimes. People have been trying to get Apple to work with developers to put games on their systems, and to date there is still a huge shortage of available games. However, hope is on the horizon for people wanting to play games on an Apple product, the ironic thing is that the platform ...
continued »