If you are developing new iPhone games now, please consider the price wisely. The cheaper is better, according to a recent study about top selling App Store games. At least, if you had plan to increase the game’s sales volume.

In a study of the top 100 iPhone games, PocketGamer.biz has discovered something that really isn’t that surprising. The cheaper the game, the more likely it is to sell. Of the top 20 best selling titles, a full 15 cost only $0.99. In fact, 36 of the top 100 cost $0.99. Surprisingly, the next most popular price is $4.99, accounting for 20 of the top 100 titles. Still, the site notes that the top 10 games have an average price of $1.89, so it would seem that cheaper is better, at least in terms of sales volume.
[via Joystiq]







It would be very nice to do the same research for free applications that sell virtual goods, or extensions, inside the game … but that information is not available :-(