Posts tagged as:

Apple iPhone Games

Google: We’ll far outsell iPhone; our SDK lets you do more

by Staff Editor on March 14, 2008

If Google's Rich Miner was a developer, he'd be coding for the iPhone; however, he's actually Group Manager for Mobile Platforms, and as such is more interested in boosting Android's profile with confident predictions that handsets based on the platform will wildly outsell Apple's cellphone. "Once you have devices out there from Motorola, HTC, Samsung, and so on, there's a much larger potential market on Android than for the iPhone. ... continued »

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SNES Emulator for iPhone and iPod touch

by Ken Allen on January 23, 2008

After playing with a NES, Game Boy, and Playstation 1 emulators, a current release of a SNES emulator has been released in a beta version. The video shows the emulator running at promising frame rate. As of now the beta release isn't open to the public, but can be obtained if you're impatient by donating to the dev team. No idea when it'll be out but I know I still ... continued »

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PSX Emulator Goes Public

by Ken Allen on December 26, 2007


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First we had NES, then we had GBA, now we have PS1 emulation on the iPhone and iPod touch. Opening up the iPhone to PS1 really shows the iPhone's gaming capabilities. While still needed to be optimized to run faster, I guess you could play a game. It's only about 10-15FPS right now, but as we saw from the other emulators, after time we eventually obtained playable FPS rates on most games.   continued »

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Playstation emulator ported to iPhone & iPod Touch

by Chris Davies on December 11, 2007

Gaming emulators for the iPhone and iPod Touch will soon swell in ranks as psx4all, an original-Playstation emulator, joins the fray.  Currently pre-beta, the software works on the Apple devices but is currently being tweaked so as to increase speed as well as screen placement and scaling.  Controls, too, are due to come in for some attention; as you can see from the screenshots, packing all of the original joypad ... continued »

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gpsPhone v1.0.0

by Ken Allen on December 2, 2007


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gpsPhone has come a long way since the beginning, with practically a new update everyday. The dev team appears to be working very hard on getting this to a stable, reliable state. In v1.0.0, major changes that effect gameplay went down. Be sure to check after the cut for a nice list of the heavy changes that happened in v1.0.0. continued »

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Crayon Physics ported to the iPhone

by Chris Davies on November 30, 2007

If there's one thing I love, it's games with non-traditional graphics.  So many titles these days rely on "almost looks real!" true-to-life renders, often at the expense of gameplay itself.  Hence why I'm glad to see Crayon Physics for the iPhone (or iPod Touch) - just like in the PC version you can draw shapes, dots and lines and then interact with them in a number of levels.  It's the handiwork of ... continued »

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iApp-a-Day: November 29th - Hum

by Ken Allen on November 28, 2007


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Hum is the 29th application of the iApp-a-Day project by Sean Heber. Nearing the end of the month, it looks like Sean is running out of ideas as this little application does pretty much nothing. It's apparently an application where you can make robot sounds or something of that sort. If you move the sliders fast, you can jam to some random 8-bit tunes that are being made. continued »

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