EA was able to develop a new game for the iPhone within 2 weeks, and they’d never seen the SDK prior to that. They took and old classic “Spore” and put it on the iPhone.

“The animation technology in the iPhone OS enables us to build awesome games. I think iPhone consumers are going to be blown away by the games we create for this platform.”
CEO da EA, John Riccitiello
Click over to watch the Super Monkey Ball video demo.








