Will iPhone sales performance spur faster development?





The good doctor over at Macenstein writes an interesting editorial about how, despite his love for all things Apple, he let out a small cheer at the news that the iPhone sales had fallen short of predictions.  Now before you holster up your pitchforks and lead a baying mob over there, let the man speak:

“I am an iPhone user. I love my iPhone. I love everything it does. The problem? I want it to do more. And I want it to do it yesterday. And apparently, so do a lot of people who are holding off buying one”

Apple's iPhone - how quick the upgrades?

He goes on to lay out three possible courses of action that Apple may take, including the unlikely (for now) prospect of dropping the price by $100, and – unlike many whining commentators – actually puts forward some suggestions of how Apple could turn all this to its advantage.

It’s true to say that the first-gen iPhone didn’t satisfy everyone.  While some of the features are remarkable, some of the omissions are equally unbelievable: MMS picture messaging, for instance.  Yet the common theme is that the headline grabbing tech – Multi-Touch, Mobile Safari and its outstanding page rendering – is all in place, and it would simply require moderate upgrades to introduce the fallen-by-the-wayside functionality.  If the handset had been closer to perfection, improving it would have been made ten times harder; that’s great for customers, but a difficult task for a company building their first ever cellphone.

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