by Chris Scott Barr on August 5, 2008

I always enjoyed solving mazes as a kid, so I thought that iMaze might be enjoyable on the iPhone. It's a simple concept, just hold your iPhone flat and tilt it to move the ball through the maze. Unfortunately it's not nearly as fun as it sounds.
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by Chris Scott Barr on August 5, 2008

I'll admit that I used to play D&D back in the day, and thus I still have a bag of many different dice sitting in my closet somewhere. Almost everything you do in the game revolves around the rolling of one or more dice. With all of the modern marvels of today, we need not mess with an entire bag of primitive objects such as this, as we can simply ...
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by Chris Scott Barr on August 4, 2008

Apache Lander is a game with a very basic concept. You control a helicopter that needs to land safely on the pad below. Your controls are based on the accelerometer, with left and right moving your chopper side to side and tilting forward or backward changes your altitude. So how well does this simple game play? Not so great.
[caption id="attachment_3806" align="alignnone" width="320" caption="Apache Lander"][/caption]
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by Chris Scott Barr on August 4, 2008

We've heard from Sega's president that he thinks the iPhone is almost as powerful as their Dreamcast. That's great to hear, even though the Dreamcast was laid to rest some time ago. However, John Carmack seems to think that the iPhone is more like the PS2 or Xbox in terms of power.
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by Chris Scott Barr on August 1, 2008

Just yesterday I mentioned the grim outlook for a mobile version of WoW for the iPhone, and today I see this cool app. No, it's nothing official from Blizzard, however, it looks like it will be a useful tool for those wanting to know details about various characters and such.
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by Chris Scott Barr on August 1, 2008

Not long ago we heard that former EA big shot Neil Young left the company to found his own company solely dedicated to creating iPhone games. So what has this new company been up to? Well, they have just secured a nice chunk of venture capital from Kleiner Perkins, which if you don't recall, is the force behind Apple's $100 million iFund.
There is no word on just how much cash ...
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by Chris Scott Barr on July 31, 2008

Those that know me are aware of my addiction to World of Warcraft. There have been talks at Blizzard about creating a mobile version of the game, likely as some sort of add-on rather than a full-fledged version. Naturally, the iPhone would be the perfect platform for such a title, however, with a recent merger, it's possible that this project may never see the light of day.
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